Slaves on mental breaks are not productive. Any colony can have slaves, but having slaves is not the ultimate goal here, productivity is. This is easily the most powerful meme in the game regardless of play style, but it is absolutely essential for a Slaver. As such, here are my recommended memes and precepts that I consider to be a necessity for a Slaver society: Slavery has to make sense economically, to provide significant benefits to the colony, benefits that outweigh having to deal with slave rebellions. There is of course much more to playing a successful slaver run than just setting Slavery to Acceptable. Revolt means that they will seek to arm themselves and exact revenge on their masters. Thus, rebellions come in two main flavors: Escape and Revolt.Įscape is rather self-explanatory: a slave (or a group of slaves) will attempt to run away. Humans have a problem with being corralled like farm animals and will actively seek to change their lot in life. There are ways to minimize and mitigate this threat, but there is no way to completely eliminate it. Even with all of the suppression in the world, the slaves will rebel. One exception to this rule can be a freshly recruited slave that can remain at 75-80% suppression for a day or so. A colony that relies on slave labor must have all of its slaves at 100% suppression at all times. This can and should take many forms: wardens, apparel, certain sculptures, executions, etc.
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